Chris is a lecturer in the School of Interactive Games & Media at RIT.  Focusing primarily on game programming, Chris teaches a course in practical graphics programming for games, as well as several introductory programming courses.  He has also written a course on the history and design of Magic the Gathering.

(Yes, this is a little sparse right now.  Have some Twitter below to see what I’m up to!)

Me writing about rendering skyboxes for class: "size doesn't matter, it's about the depth" https://t.co/5nSYpu3pYx VixOrien photo
Teaching low level graphics APIs and my students be like https://t.co/phQfwBSQxm VixOrien photo
I hope this joke doesn’t get on anyone’s nurbs. 😓 https://t.co/G3vjoGmckK VixOrien photo
Going to be talking about realtime raytracing in my advanced graphics class so I built a little C++ raytracer in class today.

Started w/ a little D3D11 app that just chucks a grid of pixels at the back buffer each frame so we could fly around live. Worked pretty well as a demo! https://t.co/EWCxiyoLmZ
VixOrien photo
When it's after midnight and the alignment is killing you https://t.co/VZ7b4rXPji VixOrien photo