Chris is a lecturer in the School of Interactive Games & Media at RIT.  Focusing primarily on game programming, Chris teaches a course in practical graphics programming for games, as well as several introductory programming courses.  He has also written a course on the history and design of Magic the Gathering.

(Yes, this is a little sparse right now.  Have some Twitter below to see what I’m up to!)

students: apply to more than just your dream job when you're graduating. you might be surprised by how much work is out there once you broaden your horizons. keep an open mind.

I've put a quick PDF export of the slides from my #gdc19 talk "Marvel's Spider-Man: A Technical Postmortem" here: