Chris is a lecturer in the School of Interactive Games & Media at RIT.  Focusing primarily on game programming, Chris teaches a course in practical graphics programming for games, as well as several introductory programming courses.  He has also written a course on the history and design of Magic the Gathering.

(Yes, this is a little sparse right now.  Have some Twitter below to see what I’m up to!)

If you do 3d work and want to build realistic shaders, here's a handy resource I learned about from @liamclisham
TONS of cool info along with correct data for different renderers: https://t.co/00Twq0BFqt
Att. Gamers w/ Disabilities: The Blizzard Games User Research team is looking for participants for a couple upcoming FULLY REMOTE research opportunities on accessibility in Blizzard games.

Additional Details in 🧵.

#A11y #GameA11y #Accessibility #DisabilityTwitter
Supersized video for a big month including our first real vacation! https://t.co/lWMLBnjris
We actually went on vacation! To a place that wasn’t just someone’s house! And it was amazing! (Even with all the rain) https://t.co/g1TpVepyk7 https://t.co/mWdDZzIcqA VixOrien photo
"Gen Z is obsessed with subtitles" man i cant fucking hear what the characters are saying bc nobody knows how to mix their fuckin audio
"a druid can't actually wild shape into an owlbear because an owlbear is technically a monstronsity and druids can only wilde shape into beasts plus an owlbear has a challenge rating of three so the druid would have to be at least level nine and belong to the circle of the moon" https://t.co/MlgMv154Sq VixOrien photo