Chris is a lecturer in the School of Interactive Games & Media at RIT. Focusing primarily on game programming, Chris teaches a course in practical graphics programming for games, as well as several introductory programming courses. He has also written a course on the history and design of Magic the Gathering.
(Yes, this is a little sparse right now. Have some Twitter below to see what I’m up to!)
I'm a big fan of explaining variables. They also make debugging easier, because you can drop 'em into the watch window to see intermediate results, or use them in conditional breakpoint expressions. (In high perf code, good idea to check that code gen isn't adversely affected.) https://t.co/r2erC1nwVq