Chris is a lecturer in the School of Interactive Games & Media at RIT.  Focusing primarily on game programming, Chris teaches a course in practical graphics programming for games, as well as several introductory programming courses.  He has also written a course on the history and design of Magic the Gathering.

(Yes, this is a little sparse right now.  Have some Twitter below to see what I’m up to!)

This week I gave the first enemy I ever created for Blocky Dungeon a new talent! Killing a Skeleton once won't be enough, as they'll revive a couple of turns later.
#gamedev #screenshotsaturday #madewithunity #roguelike #tetris

Wishlist Blocky Dungeon!
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I wrote a blog post with some random shader tips and tricks I've come across, most of them revolving around performance, with resources for further study.

What a day. Still can’t believe the lineup at that emo festival!

Literally said “holy shit” out loud
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Xbox @Xbox
Today is a historic moment. We are excited to announce that the world-renowned franchises and talented people at @ATVI_AB will be joining Team Xbox!  

Full announcement details here: